Silhouette-based Object 3D reconstruction
Mesh Simplification
3D object meshes often contains millions of redundant vertices and faces. This tool is based on “Surface Simplification Using Quadric Error Metrics” , and it can help you to reduce points in your mesh model. Codes can be found here
MAYA 3D mesh modeling
The toolbos is based on Autodesk MAYA and Python, including tools such as skeleton manipulation, automatic disturbance, and batch outputting. Please refer to this repository.
TurbineNet
- Coming soon!